000 01944ntdaa2200325 ab4500
999 _c1956
_d1956
003 UnInEc
005 20180803125925.0
006 a||||g ||i| 00| 0
008 140501s9999 mx ||||f |||| 00| 0 spa d
020 _a0201627698
040 _aCIBESPAM MFL
041 _aspa.
082 _a004.019
_bP923
_c1994
100 _aPreece, Jenny
245 _aHuman-Computer Interaction.
260 _aHarlow, UK
_bAddison-Wesley
_c1994
300 _axxxviii, 775 páginas;
_bfig, tablas;
505 _aPreface Readership How to Use This Book Introduction 1. What Is HCI? 2. Components of HCI 3. Cognitive Frameworks for HCI 4. Perception and Representation 5. Attention and Memory Constraints 6. Knowledge and Mental Models 7. Interface Metaphors 8. Learning in Context 9. Social Aspects 10. Organisational Aspects 11. Input 12. Output 13. Interaction Styles 14. Designing Windowing Systems 15. User Support and On-Line Information 16. Designing For Collaborative Work and Virtual Environments 17. Principles and User-Centred Design 18. Methods for User-Centred Design 19. Requirements Gathering 20. Task Analysis 21. Structured HCI Design 22. Envisioning Design 23. Supporting Design 24. Guidelines: Principles and Rules 25. Standards and Metrics 26. Design Rationale 27. Prototyping 28. Software Support 29. What, Why, Where And How? 30. Observing and Monitoring 31. Experiments, Benchmarking and Users' Opinions 32. Interpretative Evaluation 33. Inspection Methods 34. Which Method? Epilogue Glossary of Terms References The Story of This Book And Acknowledgements
650 _aHuman-Computer Interaction
650 _aSoftware Support
650 _aHCI
650 _aBenchmarking
700 _aRogers, Y.
700 _aSharp, H.
700 _aBenyon, D.
700 _aHolland, S.
700 _aCarey, T.
913 _aTIC
_bCC
_dSCSAS
942 _2ddc
_cBK